Vibe AI a shared workspace for you + AI
Session — Harbor at dawn, to wherever it goes
AI Gateway · concept view · 273 models in the catalog
A

Conversation

You + Vibe AI — everything said here can land on the canvas
MONDAY · NOV 9
You

I keep picturing a quiet harbor at dawn — a dock, one small boat, the water completely still. I don't know what it is yet. A scene? The start of something?

Vibe AI

That's a strong opening image — stillness before anything happens. I put it on the canvas as a still so we can look at it together.

From here it can stay a picture, or become a short film, a playable place, a web page, or a song. Tell me where it wants to go.

muse-spark-open · replied flux-3-image-klein · canvas still
You

Make it somewhere I can walk around in.

Vibe AI

Done — I rebuilt the mood as a place instead of a picture: sky islands, rope bridges, a lighthouse to walk toward. It's staged on the canvas now as a game world.

Want the harbor itself made playable instead, or shall we keep the islands?

muse-spark-open · replied scene builder · game concept staged
Try
0:00
Type, dictate, or send a voice or video message. Photos welcome — Vibe AI can see them. Enter to send · Shift+Enter for a new line

Orchestrator

One gateway in front of every model — Vibe AI routes each job to the right one. Tap a capability to arm it. Chat on the left · The production — not the code — in the center · Engine room underneath
Canvas

Sky Islands

Game concept muse-spark-open · scene build
Routing through the gateway…
Become — the same idea, another form

Nothing here is final — every form keeps the same idea underneath, so a still can grow into a film, a page, a game, or a song without starting over.

Workspace panel — the engine room

Like VS Code's bottom panel, in plain language. Chat on the left, the production in the center, this underneath.

Activity — sample session · every call, one place
  • flux-3-image-klein → canvas still · harbor at dawn
  • scene builder → game concept staged · sky islands
  • muse-spark-open → reply sent
Code behind the scenes — read-only · the conductor's work, open it only if you're curious
// How the harbor becomes a game — you never need to read this
route("walk around in it")
  → canvas.setView("game", { concept: "sky-islands" })
  → scene.build({ objective: "Reach the lighthouse" })
  → gateway.log("muse-spark-open · scene build")

// The production above is what you judge.
// This stays underneath, like VS Code's terminal.

You never need to edit this to use Vibe. It's shown only so nothing is hidden — the work happens here, the result lives on the canvas.